LORDS
OF MIDDLE-EARTH RULES V 2.01
by
Jean-Paul Keulen
Additions made by Dave Stegman
In this scenario,
the five Istari were never sent to Middle-earth by the Valar. The Free
Peoples will have to organize their resistance against Sauron themselves.
Instead of a Wizard or Ringwraith,
you use one of Middle-earth's more important characters
as your Avatar, your Lord (or Lady, in the case of Galadriel).
You will play several
rounds of one-on-one against other Lords of opposite allignment (a Hero Lord will play all
games against a Minion Lord and vice-versa). Standard Tournament pairings based on
total tournament points will be in effect, but you will be paired against opponents
of opposite allignment with similar number of points. After a certain number of rounds,
the Minion with the most points will play against the Hero with the most points. Other
than the overall
winner being declared, the combined total number of points by each allignment will be
determined and that will decide if Good or Evil will reign champion.
One of the
following hero
characters may be used as your Lord:
· Aragorn
II (Minas Tirith, not
Bree)
· Círdan
(Grey Havens)
· Dáin
II (Iron Hill Dwarf-hold)
· Denethor
II (Minas Tirith)
· Elrond
(Rivendell)
· Galadriel
(Lórien)
· Théoden
(Edoras)
· Thorin
II (Blue Mountain Dwarf-hold)
· Thranduil
(Thranduil's Halls)
· Thrain II
(will use The Worthy Hills as a home site)
· Beorn
(Beorn's House)
· Strider
(Bree)
· Glorfindel
II (Rivendell)
Or one of the
following minion characters may be used as your Lord:
· Lt. Angmar
(Carn Dum)
· Lt. Morgul
(Minas Morgul)
· Lt. Dol Goldur
(Dol Goldur)
· Anarin
(Moria)
· Elerina
(Carn Dum, Mount Gram)
· The Mouth
(Barad-Dur)
· Golodhros
(Minas Morgul, Cirith Ungol, Barad-dur)
· Baduila
(Goblin-gate, Mount Gundabad)
· The Grimburgoth
(Dol Guldur)
· Umaguar
(Moria, the Under-gates)
· Buthrakaur
(Moria, the Under-gates)
· Bolg
(Moria, the Under-gates)
· Azog
(Moria, the Under-gates)
Character Draft:
·You're starting
company will be decided by a 4 round, multi-player draft (one for minions and one for heros
which will happen simultaneously).
·All characters with
mind 6 or less (except Denethor
and Theoden) are available to be drafted by a Lord.
·Each Lord's first
round draft pick will be decided by random (2D6 re-rolling ties).
·In the second round,
each Lord's draft pick will be eleven minus the number of their first round
draft pick. For example, the Lord with the last pick of the first round gets the
first pick of the second round and so on. This will repeat for the 3rd and 4th
rounds.
·Only Galadriel may
draft Celeborn but if she chooses to do so, she must
use her first round pick. Same goes for Aragorn drafting Arwen.
·Fram Framson may
be drafted and included in a starting company.
·There is a 30 second
time limit for first round draft pick and 1 min. for each subsequent round. If you do not
have a draft choice ready when time is called, a character will be assigned to you.
·After the draft
is completed, you may add up to 10 non-Lord characters (including
characters which were drafted by another Lord) to your play deck and you may
exchange up to three cards between your play deck and your cards not being used
(all normal play deck restrictions must be met).
Starting Company:
· You must start at your
character's home site, whether you be Minion or Hero. If your Lord is Minion and has
multiple homesites, and one of those is a darkhaven, you must use that as your homesite/
haven. If none of the multiple homesites is a darkhaven, you must declare which
homesite is your haven homesite and that will remain for the entire game.
· You will have the
same starting company for all of your games.
· You
must start with your Lord as one of your starting characters.
· If your Lord
is Minion, you do not need Open to the Summons if they are an agent. Other agents
require Open to the Summons.
· If your Lord
is Minion, you may start with non-unique characters which you did not draft.
· You
may have up to five
starting characters, including your Lord.
Deck Construction
and other Rules:
· You
may not include any manifestation
of the other Lords or any Wizards
, Ringwraiths (including Sauron and The Balrog), or
Fallen-wizards in your starting company, deck or sideboard.
· You're deck
should be constructed for two deck vs. minion
·
Your Lord's mind doesn't use up any general influence.
· Your
Lord doesn't give you any character MP's.
· Your
Lord's home site counts as a Haven for your companies only.
· Your
Lord can never be returned to your hand.
· During
your organization phase, you may tap your Lord to bring up to 5 resource
and/or character cards from your sideboard into your discard pile. Alternatively,
if your play deck has at lead 5 cards, you may tap your Lord to bring one
resource or character card directly from your sideboard into your play
deck.
· Spells
cannot be included in your play deck or sideboard.
· Umaguar,
Buthrakaur, Bolg, and Azog may use 'Balrog only' cards and 'Balrog only'
characters, but not cards which are specific to the Balrog himself.
· If
your Lord is in play, you may use general influence to bring a character
into play only if your Lord is at the site at which the character arrives
(e.g., a Haven or the character's home site).
Otherwise, characters can only be brought out under direct influence.
·
Minion Lords are the same as Minion characters: if the modified result of the
corruption check is equal to or one less than the character's corruption
point total, he is tapped. Failing a corruption check by more than one results
in Elimination.
· If
your Lord is eliminated, you get -5 marshalling points.
Some of the
Lords have special abilities and/or hindrances:
· Denethor
has a mind of 6, can tap to use a Palantír, gains the diplomat skill
and has 3 direct influence.
· In
lieu of playing a minor item, Théoden can start with either the
Great Shield of Rohan or a Noble Steed.
· Círdan
can use Narya. He makes a corruption check modified by -3 instead of -5.
· Thranduil
may not use Dwarf characters.
· Thorin
II may not use Elf characters.
This list
might be useful when constructing your Lords of Middle Earth deck...
· Blue
Mountain Dwarf-hold: Balin, Bifur, Bofur, Bombur, Dori, Dwalin, Fíli,
Glóin, Kíli, Nori, Óin, Ori, Thorin II
· Bree:
Aragorn II, Barliman Butterbur, Beretar
· Edoras:
Éomer, Éowyn, Erkenbrand, Gamling the Old, Hama, Théoden
· Grey
Havens: Círdan, Galdor
· Iron
Hill Dwarf-hold: Dáin II, Gimli
· Lórien:
Celeborn, Galadriel, Haldir, Orophin
· Minas
Tirith: Beregond, Bergil, Boromir, Denethor II, Forlong, Ioreth
· Rivendell:
Arwen, Elladan, Elrohir, Elrond, Gildor Inglorion, Glorfindel II
· Thranduil's
Halls: Legolas, Thranduil
Copyright
© Jean-Paul Keulen
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