Game Design, Writing and Documentation

I’m a game designer, writer and documentation specialist with five years of experience. During that time, I have:

  • Worked for console gaming, mobile gaming, advertising and publishing companies ranging in size from two-person start-ups to industry leaders.
  • Written persuasive presentations for investors, production-ready design documents for programmers and artists, engaging stories and scripts for players, and usable interactive tutorials.
  • Worked on published games for PC, mobile (BREW, J2ME, Smartphone) and portable (DS, GBA, Palm) platforms, as well as the Web.
  • Designed adventure, board, business simulation, casino, casual, massively multiplayer, puzzle, role-playing, social networking and sports games.
  • Handled typesetting and layout for print RPG products.
  • Designed a collection of five children’s boardgames.

Now, I would like to work with you.

I have a proven track record of working independently and as a part of established teams, of delivering quality work on-time and to the client’s satisfaction, and of working equally well with both original and licensed I.P.

I have listed my services, as well as a list of recent clients and projects, in the sidebar. You can find a more complete list of my credits on my online C.V., and if you have any questions or require further information, please send me an e-mail at stephen@chirographum.com.

Happy gaming!

Clients

My recent clients are in the gaming, mobile entertainment, advertising and traditional publishing industries.
  • Airborne Entertainment
  • Artificial Mind & Movement (A2M)
  • Cloudraker
  • EA Mobile
  • Ludia
  • LVL*Studio
  • Open Design
  • Q8IsMobile
  • Tormont Publications
  • Tribal Nova

Services

Game Design
  • Concepts and designs for original and licensed I.P.
  • UI prototyping.
  • Concept and design integrity analysis.
Writing
  • Story design, character dialogue, and narration.
  • Help, tutorials and system messages.
  • Voice-over scripts
Documentation
  • Pitch, concept and design documents.
  • Walkthrough and competitive analysis reports.
  • Typesetting and layout for print and advertising.

Credits & Contributions

Recent and notable game design contributions include:
  • The Price is Right for PC (initial concept, game design and in-game text)
  • Mission: Geography (set of five related boardgames)
  • Great Princess Getaway (set of five related boardgames)
  • SimCity Metropolis for Mobile (in-game dialogue)
  • Clue for Mobile (in-game dialogue)
  • Yahtzee Adventures for Mobile (story, in-game dialogue)
  • Blood of the Gorgon RPG (typesetting & layout)
  • Kasparov Chessmate (game design, in-game text, Help & Tutorial)
  • Lemonade Tycoon II: New York Edition (game design, text, Help & Tutorial)

Contact

Please contact me to discuss your current game design and documentation needs.

Copyright

All original contents (c) 2001-2009 Stephen David Wark All other referenced trademarks and copyrights held by their respective owners. No challenge of ownership is intended.